This course presents a design philosophy and a design approach, dedicated to rehabilitation technology. This field was selected because of human-machine interaction is inherent and vital. Illustrative examples will be discussed by their entire design proces. Study Goals: The student must be able to: 1. Make a Problem Analysis of a given assignment in the field of medical or rehabilitation technology; identify the underlying cause of the problem as presented in the assignment; translate the result of 1a into technical Design Objectives without reference to any solutions; derive qualitative and quantitative Design Specifications from the Design Objectives, and categorize and prioritize these; obtain and assess feedback on the Design Specification from Assignor. 2. Generate Conceptual and Embodiment Designs for the given assignment: select and apply appropriate Design Methodology and Design Methods; generate a variety [typically at least three] of Conceptual Designs; judiciously select the most appropriate Conceptual Design; obtain and assess feedback on the selected Conceptual Design from Assignor; transform the selected Conceptual Design into an Embodiment Design; demonstrate the plausibility or feasibility of the Embodiment Design.
Author: Plettenburg, D.H.
Organization: TU Delft